Update 4 (probably)
Box Shoot Game (2021) » Devlog
Update 4 (unless I'm mistaken):
Added enemy AI.
Added game difficulty setting.
Tweaked some damage parameters, etc.
And probably some other stuff which I'm forgetting.
---------- Remaining TODO ----------
=> Edit the One Page Game Design document according to the new game design.
=> Design a level:
- Write a Spawner class.
- Create spawn points for the pickups, enemies.
- Weapons will have fixed spawn points.
- Tie the spawner's timers with the Game Difficulty.
- Higher difficulty = quicker enemy spawns.
- Higher difficulty = slower pickup spawns
=> Make pickups:
- Don't forget to edit PlayerStats when they're picked up.
- Let enemies pickup pickups, if they happen to walk through them.
Get Box Shoot Game (2021)
Box Shoot Game (2021)
mff-gdintro-2021-c
Status | Prototype |
Author | bigsnack |
Genre | Shooter, Platformer |
Tags | 3D, mff-gdintro-2021-c, Short, Singleplayer, Unity |
More posts
- One Page Game Design - UpdateJun 17, 2021
- Update 8: Windows executable is outJun 17, 2021
- Update 7Jun 17, 2021
- Update 6Jun 17, 2021
- Update 5Jun 13, 2021
- Update 3Jun 12, 2021
- Update 2Jun 11, 2021
- Journal entry for mff-gdintro-2021 project CMay 03, 2021
Leave a comment
Log in with itch.io to leave a comment.